war thunder crew skill priority tanks. Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. war thunder crew skill priority tanks

 
 Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunnerwar thunder crew skill priority tanks Considering angling armor almost never helps and the 76mm of many tanks is unable to cripple german armor, im leaning more on that side

#warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. Or you might misjudge a strafing run and prune a few. The expert qualification cost is 590,000 SL. 41, the T-34 (1940) was the Soviet Army ground forces' first mass-produced medium tank. That said, late game there's no heavies so artillery skills wouldn't be wasted. There will be a training fee when you change the old vehicle with the new one, but the crew skill will not change. Business, Economics, and Finance. Anyhelp would be appreciated and im currently on the b-25j if that makes a diiference. pretty much the title. Note that not all tanks have five crew members. The crew is extremely important. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The #1 most- felt change is targeting. 3 (AB/RB/SB). Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. War Thunder Ground Forces Comprehensive Guide by Tomogaso 1. Tank driving, targeting, leadership, weapon reloading, and field repair are the most important ones for tanks. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. Images from Gaijin Entertainment. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. -agility and vitality. 53 "Firestorm" a range of important changes to crew skills will take place. Ace qualification adds another 20 points to a total of 50 points. pretty much the title. Maybe you changed the crew from Air Vehicles to Ground Vehicles, in that case the skills drop to 0, but if you change back to Air Vehicles you will recover them. Usually the commander is omitted (eg. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. Reloading is also worthwhile but it very quickly gets expensive to level. Weight 62. also if specific crew members die his bonuses get removed. The Shooting Range #242 - Tactics & Strategy section at 07:28 discusses urban tank duels. The High Survivability Test Vehicle - Lightweight, shortened to HSTV-L, was a light tank project that was developed in the 1970s and 1980s. Originally posted by Foxtrot39: For tanks. ReplyWeapon Reload > Leadership > Targeting > Tank Driving > Range Finding > and then balance the leveling between the 4 stats on each character with Field Repair being the main focus of the 4 The 3 under Radio can be leveled when you want your crew a level or two higher for crew expertise. You just repair as you go, and getting your engine or guns back ASAP is a matter of highest importance. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. 73 "Vive la France". Pointing a tank's big gun at things in Enlisted will change the color of the crosshair (reticle). If you have a crew dedicated to no-armor vehicles just skip the vitality part I skill my crews with the following priorities: Driving skills, commanderskill, reload, (gunner targeting on SPAAs), repair and agility Leveling up repair rank and repair might save you some bucks, if you turn off automatic repair So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew skills are a crucial aspect in Ground battles. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 2. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. So I remade one myself (+. Tanks with extra crew will usually have excessive numbers of machine gunners. pretty much the title. Mar 31, 2021 @ 7:27am Originally posted by ShokZ: Hello Guys, im at Br 3. Other skills can wait. Crew skill level on a particular plane. but I've recently started playing tanks seriously and I'm not sure how to split it. Skill points earned and spent on a crew slot stay with them. The tiger porsche chassis was chosen to be the basis of the ferdinand tank destroyed. So Vitality, Keen Vision, Agility, Field Repair and Leadership affects performance regardless of how many crew members you have (although losing crew members in-game impairs your skills somewhat). While far stronger than its earlier iteration, it also faces much stronger. Today we would like to give you an insight into aircraft crew skills and qualifications. 2. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. Thanks for the help!After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. 3 queue. Tanks with extra crew will usually have excessive numbers of machine gunners. . 2. 3. Although often overlooked, these skills can increase your tank's performance by a significant amount. More and more tanks and SPGs with an automatic loading and. See full list on wiki. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 50 cal. but the others take priority. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. ago. It is a very noticeable change. Remember, crew points are pooled per crew slot and can be used for either tank or aircraft crews (and in the future, naval). 87 votes, 21 comments. You can, theres a tab where you can select ground/air/naval skills in that particular crew slot. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. general. 3, you will queue in the 5. If you have a crew dedicated to no-armor vehicles just skip the vitality partSo i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. Cryptoagility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has these skills and can be upgraded to help stats even if he isn't present in the tank's crew. All are crucial for your tanks to even perform at a competitive level. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. Would you agree?These don't really play a role in War Thunder and are expendable crew members and replacements. War Thunder removed E-100 (15cm) model with no trace. Commander Leadership: Max it out, it boosts everything else. The Stuarts. first, though gunner, commander, and loader skills are easily the most important. crew interchangeability. So even in a 2 man tank you still need to spread the skills to all 5 slots to. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. The visibility stat basically affects your enemy’s crew vision skills. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. CryptoAll tanks at or equal to rank 3 will be repaired but your rank 4 tanks will not. pretty much the title. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). Bomber crew skills help. So I am seeing a few people say the following tank crew kills should be focused on. #8. • 3 yr. Crew skills are individually not so important, but because there's so many of. ago. ground research chart! it's aimed to help new players visualize what vehicles they should go for. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I'm playing soviet MBT tree and now newer tanks have 3 crew members. Doesn't need to be finished, but don't forget to add some points there) 8. Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. It is also known as S-Tank or Door Stop . Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. Sure you can always make adjustements based on player preference, but this should be a pretty good start. but I've recently started playing tanks seriously and I'm not sure how to split it. Hellol everyone! I've been in the CBT for a while and had avoided spending points on crews due to the incoming reset (and the announcement not to spend any points on them, as they might get lost). So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. A. In other words, you get more than one chance and more than one. but I've recently started playing tanks seriously and I'm not sure how to split it. Win rate 53. Ground vehicle crew skills General Keen Vision - Determines at what distance the player can see an enemy ground vehicle, as well as the ability to see ones that are behind cover. Once a vehicle renders for you, it won't derender for a while. When you get expert, you can play to get ace cheaper or for free. RB and SB 1 519 hp. Remember that these skills carry on to other tanks that crew is trained to. Something like that. _Axtasia • 🇺🇸🇩🇪🇷🇺🇨🇳🇮🇹🇯🇵 main • 1 yr. Crew 5: Light (Bomber for RB) Bomber Bomber. War Thunder ground forces consists of a lot of strategy, including positioning, engagements, spotting enemy's, and choosing appropriate ammo. Targeting skill appears to be related to AI-skills of your crew when you're driving your tank in 'general' view/mode (i. Stamina - goes with G-force, but I don’t rank it as high as G-force. Climb a hill and watch the tanks coming from the spawn in a realistic custom battle, you can clearly see them but you can't scout them as they're too far >1200m. Leadership - commander: increases crew skill for the rest of the crew. pretty much the title. Crew 2: Med/Heavy Fighter Ship. You can do something similar with tank crews. Intro BASIC CREW SKILL GUIDE - MAKE YOUR TANKS OP!! War Thunder 2021 1440p A Honcho 20. Originally posted by SpiralRazor: IIRC they add +3 and +5 to all skills. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Keen vision is not useless mate it helps a lot especially in RB and sim but wait for the 50% off sale coming in a couple. but I've recently started playing tanks seriously and I'm not sure how to split it. I don't like how crew skills are made for tanks at the moment. This way you get maximumGunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. Getting the 30% expert should be the first thing you do when crewing a vehicle, it's part of the SL economy. Just a quick overview of what the different crew skills mean and how to prioritize them. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Like example, I think I aced my T-34-85 just by playing it with an elite crew so much, because I loved it. To reach the minimum crew level for those I also spent points on gunners for fighter crews, as long as they only cost up to 3 XP each. For example, a level 0 crew will always die to a 7. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. All the other guides I found were eith. #12. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. From most important to least, but still important: targeting, reloading, field repair, vitality, agility. The vehicle's rank must be within the level of your "Repair Rank" crew skill. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). There are 5 crew slots: Driver, Gunner, Loader, CC, Radio Op. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. . parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. This is true for buildings but importantly it is. pretty much the title. War Thunder puts you in queue based on your highest level tank. pretty much the title. Many French tanks have an autoloader so the crew reload skill doesn't affect that. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 150 is max, points wise for "tanks". This aligns with my crew level of skill. Edit: However I would recommend not to max all skills for one crew. And getting up to even +3 will be quite slow. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. The T-64B is available in the Soviet tank faction in WT open beta. Expert qualification represents 20% (crew points 50% and ace qualification 30%), so it's a big boost to your skills IMO. . I only play RB but here some recommendations: M4A3 (105) has very good armor for its BR and a nice HE shell. War Thunder > General Discussions > Topic Details. I'm grinding American Tech Tree and tanks and I'm wondering how to spend Crew Skills because there's so many options I don't know how to prioritize. . M1128. 50% of the crew is obtained via playing (XP) or paying. Huh, learn something new every day, still, it's pretty low on the priority list. Introduced in the Closed Beta Test for Ground Forces before Update 1. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Additional crews have to be purchased for Silver Lions (SL) or Golden Eagles (GE). Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. 50 cal. I have 35 sec reload but it tops 30. The T114 was the first premium rank V vehicle to be implemented into the game. The game server only sends information of a vehicle that's concealed to the client when the player is at a minimal distance from the enemy. but I've recently started playing tanks seriously and I'm not sure how to split it. you have separate skill "trees": ground vehicles, aircraft, and ships. Air forces / Death 0. It would take 35. There’s no “palpable difference” whatsoever, the difference between both Expert and Ace is so small that it becomes extremely niche in. The simple survivability that the crew levels add combined with dozens of bonuses for having your crew levels high makes any new person bait for larger fish. Hope this helps! This^. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. Would you agree?The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. The skills make a huge difference. Lower caliber weapons will make your crew a little bit more bullet spongy. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The Ho-Ri Production was introduced in Update 1. pretty much the title. Hello, air newbie here. but I've recently started playing tanks seriously and I'm not sure how to split it. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I assume we won't get the gold back we may have used to get the crew training points, but am I right in assuming. Report post. ?About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Scouts need keen vision but it's certainly not wasted on any ground unit. The training cost is 170,000 SL. "Shared" skills like keen vision and repair are taken as an average of all available crew members. Previously, any reloading was based on the following principle: the player could fire all shells. Hey folks, today its a Advice Video on Crew Skills. Apart from artillery all the crew skills are valuable for all tanks. Please (anyone) correct me if I am wrong. Would you agree?#warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. The Stuarts are very solid tanks. And last is the driver skill, in not bad but not on top of my priority list. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. Keen vision, repair and agility are all 'average' skills. KHAN Jan 5, 2017 @ 1:03pm. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Best way to spot enemy tanks is to uninstall the game. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming time reduced. Games are also a lot shorter and usually less RP gained per match so the net crew skill gain is generally less. The introduction of sloped armour on the T-34 (1940) is one of the most. Tanks are not rendered for you when they are behind hard cover to prevent wall. War Thunder offers many possibilities when it comes to tank ammunition. Repair Rank in the Logistics tab can save you SL in the long run, so keeping those at a high enough level is good if you have trouble with repair costs and such. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. GIJoe597 Mar 5, 2020 @ 10:47pm. pretty much the title. pretty much the title. Lower tanks cost nothing for expert crew, so I personally always do it. R. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 200 GE is fairly cheap for how useful an extra vehicle is. 9 March 2018 Development. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Gamer18. 372K subscribers in the Warthunder community. Tank leadership (General buff to all skills) low priority. War Thunder. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Yes, airplanes have Ground Crews = 1 skill bar. early T-34s) from the typical 5-man crew and 3-man turret design. Weapon Reload (obviously) Targeting (helps you get your gun on target faster) Tank Driving (your control is better) Repair and Vitality for all crew members at least a bit, (up to "3" is decent) along with Agility in case you take a shot to the Boris. In this guide I have only shown the two "hardcore" ways of skilling your crew. Just make sure not the re-expert your tank in multiple. If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. For an example; I've played this game a long time and at the start I didn't really. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. Hey, I would like to know the best skills to distribute crew experience to. 0 and 5. e. Best thing is to take your time, try not to get into too big of a hurry & don’t sweat the small stuff(it. The skills for each vehichle type are seperate but the xp is universal between them in the crew slot. Frags per battle 2. Let me know if you have any questions in the comments below. • 3 yr. More durable pilots! This skill makes your crew die later instead of sooner. Tank driving skill is very important to me, because I mostly drive light/medium tanks instead of heavy, and a high tank driving skill automatically translates into a much more agile tank. 6 hp/t. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Ground frags per battle 1. BurgerSupreme • 8 yr. 0 (AB) and 3. Sometimes a plane is repaired as I fly other planes and other times it just sits there damaged. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. Not only does your reload increase after your loader dies in this game, but the reload also starts over. No, aircraft and tanks have two different sets of crew skills. but I've recently started playing tanks seriously and I'm not sure how to split it. The best skills to spend crew points on. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. 0 tank. 8 m Crew: 5 (commander, driver, gunner, loader, radio operator)Firstly yes they do make a difference, I upgraded my tank crew in realistic battle to lvl 868, my reload times are fantastic, my crew survival rate is amazing and my recovery is very good. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. Then spread the rest between other crew''s vitality, repair and agility. I mean really, try to ambush or stay far and retreat in cover after your shots. Agility(All) -> (This skill uses an average of all 5 crewmembers,. This skill also affects the repair time of aircraft that have landed on a friendly airfield during a battle. but I've recently started playing tanks seriously and I'm not sure how to split it. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. . Yeah and anything about 70 for reload essentially did nothing. There was a big jump between 60 and 70, but before that it was a gradual increase. Basically, crews are slots you place your vehicles into within the game. 399K Members. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. First, I tried this game several years ago, and was not impressed. For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Tank: Weapon reloading, gun accuracy, rangefinding (If you want), field repair. Repair time makes the time you have to wait before the vehicle is usable again shorter. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. This seems to only apply to tanks like the tiger, and kingtiger and maus for example. Crew Interchangeability (Command): For. 5=15. Would you agree?pretty much the title. 91%. Bonus, keep crews in rb separated to tanks, then fighters, bombers, then helis that way you spend points most efficiently because fighters and bombers use the same point pool but need different skills leveled up I go every single piece of information about crews and how to have the best crews possible. now I don’t mind the prices. Unless you bought crew exp for eagles and can max out most of it in one go you want to increase your skills incrementally. Repair Speed - Increases the speed at which free tanks will be available to use. Keen Vision 9. They feel like a… So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Its fairly cheap to get level 2-3, but id leave it at that in favour of other skills. 7. 6. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. 30% is obtained via expert (SL) and 20% via ace with playing (XP) or paying. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. And the KTs face a lot more HEAT FS & APDS since you always face the US & Brits, while the german and USSR tanks the T29 faces are generally using. Vitality for all crew, tank driving and the gunner aiming skills are the priority. pretty much the title. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Some friendly tanks can assist others in repairing to make it faster, and being in a capture zone also increases the repair speed. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. ago. The loader's unique skill is, quite simply, to shorten the reload. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Turn on improved optics (30% bonus to range) and now they're scoutable. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to change his seat) and driving skill (increases the gear switching speed) can be helpful in some situations as well. Ofc, skills like Artillery and Reload doesn't matter for tanks that don't have artillery strike or has an autoloader. Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. As someone who has played World of Tanks Blitz/WoT for 4 years, this is a rather annoying feature when playing War Thunder. A. 562 skill points for a crew to maximize all of the available skills. Discussion #214: Crew Skills. but I've recently started playing tanks seriously and I'm not sure how to split it. i tried taking the skill cap for each. This is my personal progression. Specifications: Dimension (L/W/H): 9. Top. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. To max every air and ground skill of one crew you'll need 102349 exp, which means ~6x17500 exp = 6x1000 GE. 71 "New E.